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Let the game begin! Mobile applications prototyping and testing


January 14, 2016
96 Polski

Monday, 25 January 2016 at 18:00 UTC+01
Pauza In Garden
Rajska 12, 31-124 Kraków, Poland

Licence CC https://creativecommons.org/licenses/by/2.0/ author Blake Patterson, source https://www.flickr.com/photos/blakespot/4773693893/

This meeting is co-organized miquido.com – company specializing in mobile apps. Do you remember this company from the 11th Women in Technology Kraków meeting at Pauza In Garden? I have many positive memories from this event :)
Miquido already has over 50 employees. Currently, Miquido is looking for front-end developers, Android and iOS developers. Send your CV to contact at miquido.com.

Miquido has a surprises for you at the meeting!

The meeting will take place at Pauza In Garden, known to all of delicious lemonade and finger food, industry events, exhibitions and concerts.

Game prototyping – how to verify ideas and how to implement them – Łukasz Boruń

How to create games faster and better and how to capture problems when prototyping? What are the pros and cons, and what to avoid? A story told from the point of view of a producer and a programmer, based on examples of own production.

Łukasz Boruń – Senior Game Programmer at Miquido Games. A human with passion and experience, and always in a good mood. Like the rest of the team members, he sticks to the principle of “work hard, but play even harder”. He is a creator of over a dozen of mobile games. You can read more about his experience on lukaszborun.com.

Software testing and what it’s use for – Grzegorz Woźniczka

  • Why do we test the software?
  • What can we test? How do we test?
  • How to help the tester?

Grzegorz Woźniczka – Software Tester at Miquido with over 2 years experience. Fascinated with team’s communication issues and everything related to increasing productivity at work.

Please sign up so we can estimate the number of expected people.

Fb event


Update

  • Memories from the last meeting, Fot. Jan Kraus